UMadBro
Kills: 937
Rodzina Soprano
Kills: 490
Jak Aniola Glos
Kills: 264

Chciałbym wam zaprezentować poradnik na wykonanie Special'a i Combo , jest to dodatkowa umiejętność przydatna w PvP, dzięki niej otrzymujemy dodatkowe bonusy. Pamietajcie, że nie można wychodzić poza mate ! Jeżeli zdarzy Ci się wyjść poza mate 3x, to wiedz, że będziesz zmuszony zapłacić 25cc Hi>bribe
W dalszej części poradnika przedstawię wam jak tego dokonać, jak dojść, oraz jakie bossy napotkamy na swojej drodze.

Co to jest Special? I jak go aktywować?

Special - Jest to dodatkowa umiejętnośc po pokonaniu pierwszych 14 przeciwników w DOJO. Każda profesja otrzymuje dodatkowe jutsu  o różnych właściwościach. [220lvl]

Co to jest Combo? Jak je "aktywować"?

Combo  - Żeby "aktywować" Combo  trzeba użyć odpowiednich jutsu w odpowiedniej kolejności.
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Uzumaki Naruto

Special: Kyuubi Chikara - Heal 10%/sec
Duration: 5 sec
Cooldown: 25 sec
Cost: 3000 Chakra, 20 Focus

Combo : Party Combo ( Party Buff DMG +12%)
Chance: 75%
Duration: 5 sec
Cooldown: 20 sec
Jutsu: Naruto Rendan -> Naruto nisen rendan -> Rasenshuriken
-----------------------------------
Sasuke Uchiha

Special: Setsuna - Jump on target
Cooldown: 20 sec
Cost: 2800 Chakra, 20 Focus

Combo : Shock Combo - additional Kirin hit
Chance: 50%
Duration: 3x Hit
Cooldown: 0 sec
Jutsu: Katon Ryuuka No Jutsu -> Cursed Chidori -> Kirin
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Itachi Uchiha

Special: Izanagi - Teleports target back after 2 seconds
Duraction: 2 sec
Cooldown: 30 sec
Cost: 3200 Chakra, 20 Focus

Combo : Cover Combo - Immunity to any damage
Chance: 75%
Duration: 3 sec
Cooldown: 15 sec
Jutsu: Katon Housenka no Jutsu -> Suiton Suigadan -> Amaterasu
-----------------------------------
Rock Lee


Special: Hachimon Kai - Buff [Stack with Chakra Fury] 15as,15tai
Duration: 20 sec
Cooldown: 30 sec
Cost: 2200 Chakra, 10 Focus

Combo : Defense Combo - 10% Defense for party members and self
Chance: 100%
Duration: 5 sec
Cooldown: 20 sec
Jutsu: Asa Kujaku -> Omote Renge -> Konoha Gouriki Senpuu
-----------------------------------
Hyuuga Neji


Special: Kaiten Def - Immunity to any damage
Duration: 3 sec
Cooldown: 30 sec
Cost: 3000 chakra, 20 Focus

Combo : Protect Combo -  Absorbs 25% damage
Chance: 75%
Duration: 20 sec
Cooldown: 30 sec
Jutsu: Hakke Rokujuuyonshou -> Hakke Hyakunijuuhachishou -> Tenketsu Rokujuuyonshou
-----------------------------------
Hyuuga Hinata


Special: Tenketsu - Removes walls around user (m-walls and all traps)
Cooldown: 30 sec
Cost: 3000 chakra, 30 Focus

Combo : Paralyze Combo  - Paralyzes the target
Chance: 75%
Duration: 2 sec
Cooldown: 20 sec
Jutsu: Hakke Rokujuuyonshou Hazu -> Hakke Hyakunijuuhachishou -> Juho Soshiken
-----------------------------------
Haruno Sakura


Special: Mystical Palm Heal - 100% Heal (can't use on herself)
Cooldown 12 sec
Cost: 3500, 15 Focus

Combo : Heal Combo - AoE heal, few hits, does not heal herself
Chance: 100%
Duration: 5 sec
Cooldown: 15 sec
Jutsu: Chakra No Mesu -> Kai -> Ban Kai
-----------------------------------

Sabaku No Gaara

Special: Suna No Tates - Regenerates Chakra 20%/sec
Duration: 5 sec 
Cooldown: 25 sec
Cost: 1000 chakra, 20 Focus

Combo : Sand Combo
Chance: 50%
Duration: 1 extra hit (aoe)
Cooldown: 0 sec
Jutsu: Suna Shuriken -> Suna no Tate -> Gokusamaisou
-----------------------------------

Sabaku No Kankuro

Special: Kuchiyose Kuroari - Stun
Duration: 2 sec
Cooldown - 30 sec
Cost: 2600 chakra, 30 Focus

Combo : Puppet Combo (Summon Sasori)
Chance: 75%
Cooldown: 0 sec
Jutsu: Poison Bomb -> Poison Shot -> Big Bang Poison
-----------------------------------

Inuzuka Kiba

Special: Jinju Kongo Henge Santoro - Summon (while it's summoned using your Double Whirlwind will make you jump on target)
Cooldown - 25 sec
Cost: 3400 chakra, 20 Focus

Combo : Strenght Combo  /[Stack with Chakra Fury] (20Tai, 15AS)
Chance: 75%
Duration: 25sec
Cooldown: 40 sec
Jutsu: Gatsuuga -> Garouga -> Double Whirlwind
-----------------------------------

Shikamaru Nara

Special: Kagemane No Seiko - small target AoE stun
Duration: 3 sec
Cooldown - 20 sec.
Cost: 4000 chakra, 20 Focus

Combo : Stun Combo - AoE Stun (huge range, stuns both players and monsters)
Chance: 100%
Duration: 3sec
Cooldown: 20 sec
Jutsu: Kage Nui no Jutsu -> Kagemane Shuriken no Jutsu -> Kage Kubishibari no Jutsu
-----------------------------------

Aburame Shino


Special: Mushi Barrier - Removes and protects from slows/paralyzes for 3 seconds.
Duration: 3 sec
Cooldown 20 sec
Cost: 3000 chakra, 20 Focus

Combo : Insect Combo - Damages target over time and slows him for 3 seconds.
Chance: 75%
Duration: 3 sec
Cooldown: 30 sec
Jutsu: Maikuro Konchuu -> Jibakukaichu no jutsu -> Hijutsu Mushidama
-----------------------------------

Akimichi Chouji


Special: Doton Doryuu Heki - Creates 8 sqm wide wall, 3 sqms in front of user
Duration: 6 sec
Cooldown: 30 sec
Cost: 3800 chakra, 30 Focus

Combo : Protect Combo - Absorbs 25% damage
Chance: 75%
Duration: 20 sec
Cooldown: 30 sec
Jutsu: Chouharite -> Chiisai Bubun Baika no Jutsu -> Choudan Chouharite
-----------------------------------

Yamanaka ino

Special: Shitenshin - Switches places with your target. 
Cooldown: 30 sec
Cost: 3500 chakra, 20 Focus

Combo : Debuff  - increases damage received by target by 15%
Chance: 75%
Duration: 5sec
Cooldown: 20 sec
Jutsu: Intense Mind Shock -> Mind Shock -> Shintenshin Kai
-----------------------------------

Ten Ten

Special: Kuchiyose Kinzoku Heki - Trap (surrounds target with unpassable swords)
Duration: 2 sec
Cooldown: 30 sec
Cost: 3500 chakra, 30 Focus

Combo : Trap Combo - Target AoE Trap
Chance: 100%
Duration: 5sec
Cooldown: 15 sec
Jutsu: Weapon Fury Kunais -> Explodive note kai -> Bakuryugeki
-----------------------------------

Temari

Special: Fusaijin - Procentówka 5% hp
Duration: 8 hits
Cooldown: 20 sec
Cost: 3400 chakra, 15 Focus

Combo : Trap Combo - AoE Trap
Chance: 100%
Duration: 5sec
Cooldown: 15 sec
Jutsu: Daikamaitachi no Jutsu -> Kakeami -> Okamaitachi no Jutsu
-----------------------------------

Obito Uchiha

Special: Vital Block - Disables healing spells [Regeneration,Light Healing]
Duration: 4 sec
Cooldown - 20 sec
Cost: 3600 chakra, 15 Focus

Combo : Absorb Combo - 100% immunity to jutsu damage
Chance: 75%
Duration: 3sec
Cooldown: 15 sec
Jutsu: Katon Ryuuka no Jutsu -> Katon Dragon Breath -> Mokuton Daijurin no Jutsu
-----------------------------------

Sai

Special: Zekka Konzetsu - Target silence
Duration: 3 sec
Cooldown: 20 sec
Cost: 2800 Chakra, 20 Focus

Combo : Sumi Combo - Summons 4 tigers that explode on impact with target
Chance: 75%
Duration: One hit
Cooldown: 10 sec
Jutsu: Choju Pluvia -> Sumi Nagashi -> Choju Dragon Tandan
-----------------------------------

Nagato

Special: Rinne Tensei no Jutsu - Resurrection seal (if target dies, ressurects it with full health)
Duration: 10 sec
Cooldown: 120 sec
Cost: 3200 Chakra, 50 Focus

Combo : Absorb Combo - jutsu damage immunity + your attacks hit enemy chakra instead of health 
Chance: 75%
Duration: 4 sec
Cooldown: 20 sec
Jutsu: Fuuton Reppusho -> Kuchiyose Gedo Mazo -> Chibaku Tensei
-----------------------------------

Konan

Special: Shikigami no Mai Konbo - target buff - 50% of the damage is absorbed by chakra
Duration: 6 sec
Cooldown: 25 sec
Cost: 3500 Chakra, 20 Focus

Combo : Stun Combo
Chance: 100%
Duration: 3 sec stun and 2 sec paral
Cooldown: 25 sec
JutsuKami Shigure -> Shikigami no Mai Bakuhatsu -> Shikigami no Mai Torappu
-----------------------------------

Kakashi

Special: Kamui Raikiri - teleports target to Kamui dimension
Duration: 3 sec
Cooldown: 30 sec
Cost: 4000 Chakra, 30 Focus

Combo : Raiden Feet - leaves electrified trail behind that paralyzes enemies
Chance: 100%
Duration: 3 sec
Cooldown: 15 sec
Jutsu: Raikiri -> Rage doton punch -> Rairyudan no Jutsu
-----------------------------------

Kisame

Special: Suiro Sameodori no Jutsu - stuns target for 5 seconds from melee range, but releases him as soon as Kisame walks away from him.
Duration: 4 sec
Cooldown: 40 sec
Cost: 4000 Chakra, 30 Focus

Combo : Chakra Shield - 100% damage is absorbed by chakra
Chance: 100%
Duration: 8 sec
Cooldown: 25 sec

Jutsu: Suiton Suikodan no Jutsu -> Suiton Bakusui Shoha -> Suiton Bakusui Wave

-----------------------------------

Deidara

Special: Shi Tsu Bakur - Area of effect silence (2s) and slow (4s)
Duration: 4 sec
Cooldown: 20 sec
Cost: 3000 Chakra, 20 Focus

Combo : Boom Combo - Area of Effect Explosion
Chance: 50%
Cooldown: 0 sec

Jutsu: Shi Suri -> Kibaku Nendo Kumo -> Jibaku Bunshin

-----------------------------------

Hidan

Special: Jashin Ritual - marks the ground with seal which Hidan cannot die on.
Duration: 5 sec
Cooldown: 60 sec
Cost: 4000 Chakra, 30 Focus

Combo : Heal Combo - heals 10% for every player and 5% for every monster around Hidan
Chance: 75%
Cooldown: 15 sec

Jutsu: Scythe Spin -> Scythe Stroke -> Scythe Furie

-----------------------------------

Kimimaro

Special: Sawarabi no Mai - places spikes on 9x9 area, which slows and damages players
Duration: 5 sec
Cooldown: 40 sec
Cost: 4000 Chakra, 30 Focus

Combo : Stun Combo - Kimimaro jumps to nearby targets stunning and damaging them on contact.
Chance: 75%
Duration: 4 hits
Cooldown: 20 sec

Jutsu: Tessenka -> Yanagi no Mai -> Tessenka no Mai Hana

-----------------------------------



Droga do Dojo

[Image: droga_2_4_2.png]

-----------------------------------
Bossy



1.Missing Agent - DMG, Melee : 200-400, Spell : 0
2.Higurashi No Koro - DMG, Melee : ~1000, Spell : 0
3.Silent Hikaru - DMG, Melee: 500-1000, Spell : ~1000
4.Wordly - DMG, Melee : 1000, Spell : ~2000
5.Kuyyo Nakazama - DMG, Melee : 1000, spell : 1800
6.Suzunami - DMG, Melee : 1400, Spell : 2900
7.Little Evil - DMG, Melee : 0, Spell : 3000
8.Yuru Yuri - DMG, Melee : 1800-2500, Spell : 2000
9.Heaven Twins - DMG, Melee : 2000, Spell : 2000
10.Takahashi - DMG, Melee : 2500-3000, Spell : 2000
11.Troubble Bomb - DMG, Melee :3000-3500, Spell : 1500-2000
12.Acid Rain - DMG, Melee : 3000-3500, Spell : ~2000
13.Wasurenagusa - DMG, Melee : 3000-3600, Spell : 1600-2000
14.Shuren - DMG, Melee : 3000-4000, Spell : 5000-5500

Za Pokonanie go otrzymujemy Special !


15.Shizuku Homura - DMG, Melee : 3000-3500, Spell : 2000
16.Hisamatsu - DMG, Melee : 3000-3500, Spell : 1500-2000
17.Shinda Tonneru - DMG, Melee : 2500-3000, Spell : 1500-2000
18.Critical Point - DMG, Melee : 3000-3500, Spell : 2000
19.Mawaru - DMG, Melee : 3600-4000, Spell : 2000-2500
20.Raikatuji - DMG, Melee : 3000-3700, Spell : ~2000
21.Alternative Choice - DMG, Melee : 3000-3600, Spell : ~2000
22.Taikutsu No Masuta - DMG, Melee : 0, Spell : ~2000 --- >>> Bos bije na distans
23.Rafutingu Subarashi - DMG, Melee : 2800-4000, Spell : 1500-2000
24.Giron - DMG, Melee : 2900-3500, Spell : 1600-2000
25.Champion Of Champions - DMG : 3500 - 4000 (Potrafi uderzyć za ~11k), Spell 2000

Za Pokonanie go otrzymujemy COMBO !


Sensei: Wygrałeś!
Sensei: Zostajesz mistrzem Dojo!
Sensei: Tak! To jest to! Właśnie opanowałeś własne Combo!



By Wildashii & Support
Shrouded Colour
Level: 559 Ninjutsu: 121
Ayon
Level: 551 Ninjutsu: 117
Dejv
Level: 545 Ninjutsu: 117
Ecks Dee
Level: 532 Ninjutsu: 118
Chibs
Level: 525 Ninjutsu: 119